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Archive for the ‘Tutorial’ Category

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Amoxicillin antibiotic 500mg, In this video tutorial, I share a technique that I use for creating custom chrome for your windows in AIR when using Flex. There is also another tutorial for doing something similar in Flash presented by Lee Brimelow on Adobe TV, amoxicillin weight gain. Amoxicillin kidney infection, . Bronchitis amoxicillin. Amoxicillin tonsillitis. Amoxicillin milk. Wiki amoxicillin. Adverse effects amoxicillin. Free amoxicillin. Amoxicillin 250 mg 500 caps. Amoxicillin 1 g. Amoxicillin swine flu. Amoxicillin dental abscess. Augmentin amoxicillin. Amoxicillin potassium clavulanate. Amoxicillin injection. Amoxicillin for sore throat. Amoxicillin anxiety. Amoxicillin buy online. Amoxicillin ingredients. Amoxicillin penicillin. Amoxicillin vs penicillin. Tonsillitis amoxicillin. Amoxicillin 500 mg 4 times a day. Amoxicillin for gum infection. Amoxicillin hives.

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Written by Daniel Dura

December 10th, 2008 at 10:28 am

Posted in AIR, Flex, Tutorial

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Buy amoxicillin, I recently recorded a few video tutorials which I will be posting here on my blog. These videos can also be found on Adobe TV

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Written by Daniel Dura

December 9th, 2008 at 8:06 am

Posted in AIR, Tutorial

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Where to buy cipro, Have you ever wanted to store a users password, you know, that little checkbox that says 'Save Password' on any login form. Cipro in children, Or maybe you just want to persist a session token or other information. You could use the Local Shared Objects or even the File API, is cipro good for sinus infections, Cipro hexidine, but that isn't very secure. How do you store sensitive information that your AIR application needs to persist, cipro tendon problems. Cipro rx, Luckily, there is an often overlooked API for just this use case, cipro otic hc. It is called the EncryptedLocalStore and is actually quite simple to use, where to buy cipro. Order cipro online, The EncryptedLocalStore API persists data to the local system using a name-value pair scheme that is specific to each application. The name is a simple string, cipro 20, Buy generic cipro online, and the data is a ByteArray. The data is stored using both the application ID and the user information from the local system, cipro home, Cipro tired, so other AIR applications and other users cannot access the data. This API is actually hooking into the Keychain functionality on Mac and DPAPI on Windows, cipro 250. Where to buy cipro, The data is encrypted using AES-CBC 128-bit encryption. Generic cipro online, So the main point to take away is that the data is very secure and other AIR apps or users will not be able to easily access it.

So, is cipro penicillin, Cipro 200 mg, how do you actually use the API. Well, cipro lyme, Ciplox 250, lets assume that we have a session ID that is a string and we want to persist in the EncryptedLocalStore. Lets also assume that the session ID is stored in a variable called 'sessionId', cipro for children. One thing to keep note of is that the data must be stored as a ByteArray, so we first need to create a ByteArray instance and add the string value to it, where to buy cipro. Cipro hc otic drops, The code might look something like this:

[as]var bytes:ByteArray = new ByteArray();bytes.writeUTFBytes( sessionId );EncryptedLocalStore.setItem( "sessionId", bytes );[/as]

To retrieve the data, cipro 400 mg, Discount cipro, you simple retrieve the ByteArray using the getItem API, and then read your UTF string value out of that ByteArray:

[as]var sessionIdBytes:ByteArray = EncryptedLocalStore.getItem("sessionId");var sessionId:String = sessionIdBytes.readUTFBytes( sessionIdBytes.length);[/as]

To remove an item from the store, medicine cipro, Does cipro expire, you simply call the removeItem API:

[as]EncryptedLocalStore.removeItem("firstName");[/as]

There are a few things to note when using the EncryptedLocalStore API. First, std cipro, Medicine cipro pill, the API is syncronous and is geared towards small amounts of data. While there is no practical limit, any ByteArrays larger than 10MB might cause performance issues. Second, when debugging your application using ADL, we are actually using a different store than what is being used for installed applications. And last, when uninstalling an AIR application, the data in the EncryptedLocalStore is NOT deleted.

One last note as well, this API is available to both Ajax and Flash based AIR applications, like all ActionScript APIs.

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Written by Daniel Dura

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Posted in AIR, Actionscript, Ajax, Tutorial

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Ciprofloxacin 500mg tablets, For the past few months the crew here at Adobe, along with a few other brave adventurers, spent a total of more than four weeks traveling throughout Europe educating developers in many countries on AIR. My presentation for that trip was called 'AIR Tips and Tricks', cipro with food. Cipro vomiting, Below I have included a ZIP file of all the source code for those presentations along with a PDF of the slides. Mike Chambers has also posted a video of the presentation as well, cipro pill, Cipro sinus infection, which was recorded in Munich.

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Written by Daniel Dura

June 25th, 2008 at 9:42 am

Posted in AIR, Actionscript, Flex, Tutorial

Apollo Multi-Window Support using Flex

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One of the most exciting features of Apollo is support for applications which have multiple native windows. Currently when using Flex in the browser, you are limited to using PopUpManager or rolling your own MDI architecture. With Apollo, your application can look more like, well... a native application. Each window will appear in the task bar on Windows, have a tab and z-order, etc. An existing issue in the Apollo alpha that you may struggle with if you are doing Flex development, is that the Flex Framework does not currently support Apollo's NativeWindow implementation. The issue stems from the fact that now your Apollo application can have multiple stages and the Flex framework which was originally developed for the browser player doesn't take this into consideration. Right now if you try to add Flex content, such as a custom Flex component, to a new windows stage you will get unexpected and broken behavior. Now, I wouldn't bring this up unless I had a solution. But before I show you that, a few caveats: a future release of the Flex Framework will formally support multiple windows. If you are looking at this article and there is currently a post-alpha Apollo release, please check the docs first to see if Flex officially supports multiple native windows. Another caveat: You will still run into a few issues and bugs when using this technique. For example, PopUpManager may not work properly in new NativeWindow instances. On to the code (the comments should explain what is going on): [xml] [/xml] [as] import mx.managers.FocusManager; [Bindable] private var newWindow:NativeWindow; private var component:TestComponent; private var componentFocusManager:FocusManager; // This function gets called when the button in the first // window is clicked. public function createNewWindow():void { // To make things easy for this demo, I am just checking // to see if the window is already open. If it is, I // don't do anything. if( !newWindow ) { newWindow = new NativeWindow( true, new NativeWindowInitOptions() ); // Make sure and set the stage alignment and scale // mode so that the Flex component we add to the // window appears correctly. newWindow.stage.align = StageAlign.TOP_LEFT; newWindow.stage.scaleMode = StageScaleMode.NO_SCALE; // Here is the secret sauce. Create a new instance // of a component which in this example is TestComponent, // an MXML component in the TestComponent.mxml file (not // shown.) Add it to our hidden canvas and then remove // it. This makes sure the component initializes based // on the current stage that the base Application refrences. component = new TestComponent(); hiddenCanvas.addChild( component ); hiddenCanvas.removeChild( component ); // Now we add that component to the new NativeWindow's // stage and register to know when the NativeWindow resizes. newWindow.stage.addChild( component ); newWindow.addEventListener( NativeWindowBoundsEvent.RESIZE, handle_windowResize ); // We want to make focus management work inside the // new window. So we create a new FocusManager for the // component. This doesn't 100% work, but it atleast // allows you to tab through most components. component.focusManager = new FocusManager( component, true ); component.focusManager.activate(); component.focusManager.showFocus(); } } public function handle_windowResize( event:NativeWindowBoundsEvent ):void { // The window resized, so lets make sure and resize // the Flex component. component.width = newWindow.stage.stageWidth; component.height = newWindow.stage.stageHeight; } [/as]

Written by Daniel Dura

March 30th, 2007 at 8:01 am

Posted in AIR, Flex, Tutorial

Apollo Native File Dialogs

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Currently the Apollo Alpha doesn't support native file dialog boxes (it will before the final official release.) Despite that, there is a way to get this functionality now by using existing Flash Player APIs. I will first show how to display a file 'Save' dialog box which allows the user to specify the name of the file they would like to write to the disk. This will allow them to type in the name of a file that may not exist. The user can also select a file that already exists and the dialog will prompt the user that they are about to replace that file on the system. To accomplish this in Apollo, you use the 'download' method on the flash.net.FileReference class. Because the flash.filesystem.File class extends FileReference, you can employ this technique by using that class as well. The trick to getting the File reference without actually downloading the file is to cancel the URLRequest before it executes. See the code below for an example: [as] private var file:File; private function saveFile():void { // Here we create a new File class and wait for the // 'open' event. The URLRequest can use a URI pointing // to any resource, we will be canceling it in the event // handler. It must be a valid URI though. We also specify // the default name for the file that the user will be able // to override in the dialog. file = new File(); file.addEventListener( Event.OPEN, handle_saveFileSelect ); file.download( new URLRequest("http://foo"), "hello.txt" ); } private function handle_saveFileSelect( event:Event ):void { // First cancel the download operation. We aren't going // to download a file but we now have a reference to the // file the user specified anyways! file.cancel(); // Time to write out some text to the file. var fileStream:FileStream = new FileStream(); fileStream.open( file, FileMode.WRITE ); fileStream.writeUTF( "Hello World!" ); fileStream.close(); } [/as] Another File dialog that you may want to use is a file chooser dialog. This dialog will only allow the user to select only existing files. We can actually use this API as documented we don't have to cancel any URLRequests like in the previous example.This can be accomplished by using the flash.filesystem.File 'browse' method. Lets take a look at the code: [as] private var file:File; private function readFile():void { file = new File(); // Lets listen for the 'select' event. This event tells us that // the user selected a file. We can also listen for a 'cancel' // event that will tell us the user didn't select a file and // closed the dialog. file.addEventListener( Event.SELECT, handle_readFileSelect ); // Open the dialog box and wait for the 'select' event. file.browse(); } private function handle_readFileSelect( event:Event ):void { // Get a reference to the file and trace out the // text representation of the file. file = File( event.target ); var fileStream:FileStream = new FileStream(); fileStream.open( file, FileMode.READ ); trace( fileStream.readUTF() ); fileStream.close(); } [/as] To get a reference to more than one FileReference objects, you use the flash.net.FileReferenceList class. I will not show an example of that here, but it follows the same pattern as above. Be sure to check out the FileReferenceList docs. There are some limitations to these techniques and issues that you should be aware of:
  • There is no directory chooser dialog. You can only select or create file references.
  • You cannot specify an initial directory for the dialog. It will default to the directory of the last file that was selected.
  • Each Apollo application can only have a single file dialog box open at any given time. This means that each window of an Application is limited to the one dialog for its parent application.
I have attached a simple Flex Builder Project file that contains all of the code above.

Written by Daniel Dura

March 29th, 2007 at 6:24 am

Posted in AIR, Actionscript, Tutorial